This is cool. I've never played an RTS where your units start to resist you. I like how units and buildings start telling you "NO" when you try to command them if they've turned against you.
The news stories were an interesting touch. I tried denying a few times and it always said it was the wrong choice (and sped up my units turning blue, I think?). Was spin always the right option?
The gameplay summary screen was good, too. I assume you always get an F, because you're an idiot for spending all that time and money trying to conquer your neighbors. Good commentary.
The art's great. The newscaster characters look awesome, the units are easily readable, and the visuals are very cohesive overall.
Moving units one at a time using right-clicks was kind of awkward, but it fits your theme here. Efficiently waging war isn't the point of the game.